Thursday, August 26, 2010

CLASSIFICATION OF COMPUTERS
Computers are available in different shapes, sizes and weights, due to these different shapes and sizes they perform different sorts of jobs from one another.
They can also be classified in different ways. All the computers are designed by the qualified computer architectures that design these machines as their requirements.
A computer that is used in a home differs in size and shape from the computer being used in a hospital. Computers act as a server in large buildings, while the computer also differs in size and shape performing its job as a weather forecaster.
A student carrying a laptop with him to his college is different in shape and size from all the computers mentioned above.
Here we are going to introduce different classifications of computers one by one. We will discuss what are in classifications and what job they perform.
Super computer
The biggest in size, the most expensive in price than any other is classified and known as super computer. It can process trillions of instructions in seconds. This computer is not used as a PC in a home neither by a student in a college.
Governments specially use this type of computer for their different calculations and heavy jobs. Different industries also use this huge computer for designing their products.
In most of the Hollywood’s movies it is used for animation purposes. This kind of computer is also helpful for forecasting weather reports worldwide.
Mainframes
Mainframes (often colloquially referred to as Big Iron) are powerful computers used mainly by large organizations for critical applications, typically bulk data processing such as census, industry and consumer statistics, enterprise resource planning, and financial transaction processing.
The term originally referred to the large cabinets that housed the central processing unit and main memory of early computers. Later the term was used to distinguish high-end commercial machines from less powerful units.
Most large-scale computer system architectures were firmly established in the 1960s and most large computers were based on architecture established during that era up until the advent of Web servers in the 1990s. (The first Web server running anywhere outside Switzerland ran on an IBM mainframe at Stanford University as early as 1991.
Modern mainframe computers have abilities not so much defined by their single task computational speed (usually defined as MIPS — Millions of Instructions Per Second) as by their redundant internal engineering and resulting high reliability and security, extensive input-output facilities, strict backward compatibility with older software, and high utilization rates to support massive throughput. These machines often run for years without interruption, with repairs and hardware upgrades taking place during normal operation.
Historically, mainframes acquired their name in part because of their substantial size and because of requirements for specialized heating, ventilation, and air conditioning (HVAC), and electrical power. Those requirements ended by the mid-1990s with CMOS mainframe designs replacing the older bipolar technology. IBM claims its newer mainframes can reduce data center energy costs for power and cooling, and that they can reduce physical space requirements compared to server farms.
Nearly all mainframes have the ability to run (or host) multiple operating systems, and thereby operate not as a single computer but as a number of virtual machines. In this role, a single mainframe can replace dozens or even hundreds of smaller servers. While mainframes pioneered this capability, virtualization is now available on most families of computer systems, though not always to the same degree or level of sophistication.
Mainframes can add or hot swap system capacity nondisruptively and granularly, to a level of sophistication usually not found on most servers.
Mainframes are designed to handle very high volume input and output (I/O) and emphasize throughput computing. Since the mid-1960s, mainframe designs have included several subsidiary computers (called channels or peripheral processors) which manage the I/O devices, leaving the CPU free to deal only with high-speed memory.
Mainframe return on investment (ROI), like any other computing platform, is dependent on its ability to scale, support mixed workloads, reduce labor costs, deliver uninterrupted service for critical business applications, and several other risk-adjusted cost factors. Some argue that the modern mainframe is not cost-effective.
Minicomputer
This computer is next in the line but less offers less than mainframe in work and performance. These are the computers, which are mostly preferred by the small type of business personals, colleges, etc. A minicomputer (colloquially, mini) is a class of multi-user computers that lies in the middle range of the computing spectrum, in between the largest multi-user systems (mainframe computers) and the smallest single-user systems (microcomputers or personal computers). The class at one time formed a distinct group with its own hardware and operating systems, but the contemporary term for this class of system is midrange computer, such as the higher-end SPARC, POWER and Itanium -based systems from Sun Microsystems, IBM and Hewlett-Packard.
The minicomputer was typically a standalone device that was ideal for use by small and mid-sized businesses who needed more power and memory than could be obtained with microcomputers, but did not have a need for the resources provided by mainframes. More recently, a minicomputer is thought of in terms of being a server that is part of a larger network.
In the early years of computer technology, a hierarchy of computer sizes and types was used to define the level of operation needed for different types of applications. The levels ranged from the embedded systems that functioned more or less automatically to parallel processing systems that was capable of supporting a huge network of interconnected computers and performing a wide array of tasks simultaneously. The minicomputer tended to be somewhat low on the hierarchical listing, in that the device was considered to be limited in ability.
The original structure for a minicomputer was a simple computer system that was equipped with essential programs and functions that would handle simple tasks, such as word processing. The minicomputer was equipped with terminals that made it possible to attach peripheral devices to the system, such as a printer. However, the minicomputer usually did not have hardware or software that allowed the device to be integrated into a larger network. However, if there was no need to use comprehensive applications or interact with other systems, the minicomputer was often sufficient.
Over time, the concept of a minicomputer has become somewhat obsolete. As technology has continued to evolve, many tasks that was once the exclusive province of the larger and more powerful mainframe computers has been assumed by the workstation computers of today. Still, the mainframe remains in existence, although the purpose and function is often associated with the role of a large server to support a network of workstations. In like manner, the minicomputer has morphed into a server that is ideal for smaller and more localized networks.
Microcomputer
The term microcomputer is generally synonymous with personal computer (PC), or a computer
that depends on a microprocessor. Microcomputers are designed to be used by individuals, whether in the form of PCs
 Workstations or notebook computers. A microcomputer contains a central processing unit (CPU) on a microchip (the microprocessor), a memory system (typically read-only memory and random access memory, a bus system and I/O ports, typically housed in a motherboard.
 An embedded systems programming computer, which is embedded in something and doesn't support direct human interaction but nevertheless meets all the other criteria of a microcomputer
Once less powerful than larger computers, microcomputers are now as powerful as the minicomputers and superminicomputers of just several years ago. This is due in part to the growing processing power of each successive generation of microprocessor, plus the addition of mainframe computer features to the chip, such as floating-point mathematics, computation hardware, memory management, and multiprocessing support. See also Integrated circuits; Microprocessor; Multiprocessing.
Personal computers
A personal computer (PC) is any general-purpose computer whose size, capabilities, and original sales price make it useful for individuals, and which is intended to be operated directly by an end user with no intervening computer operator. This is in contrast to the batch processing or time-sharing models which allowed large expensive mainframe systems to be used by many people, usually at the same time, or large data processing systems which required a full-time staff to operate efficiently.
A personal computer may be a desktop computer, a laptop, a tablet PC, or a handheld PC (also called a palmtop). Software applications for personal computers include word processing, spreadsheets, databases, Web browsers and e-mail clients, games, and special-purpose software applications. Modern personal computers often have high-speed or dial-up connections to the Internet allowing access to the World Wide Web and a wide range of other resources.
A PC may be used at home or in an office. Personal computers may be connected to a local area network (LAN), either by a cable or a wireless connection.

Types of Personal Computers:

·         Workstation

A workstation is a high-end personal computer designed for technical or scientific applications. Intended primarily to be used by one person at a time, they are commonly connected to a local area network and run multi-user operating systems. Workstations are used for tasks such as computer-aided design, drafting and modeling, computation-intensive scientific and engineering calculations, image processing, architectural modeling, and computer graphics for animation and motion picture visual effects.

·         Desktop computer

Prior to the wide spread of PCs a computer that could fit on a desk was considered remarkably small. Today the phrase usually indicates a particular style of computer case. Desktop computers come in a variety of styles ranging from large vertical tower cases to small form factor models that can be tucked behind an LCD monitor. In this sense, the term 'desktop' refers specifically to a horizontally-oriented case, usually intended to have the display screen placed on top to save space on the desk top. Most modern desktop computers have separate screens and keyboards.

·         Single unit

Single unit PCs (also known as all-in-one PCs) are a subtype of desktop computers, which combine the monitor and case of the computer within a single unit. The monitor often utilizes a touchscreen as an optional method of user input, however detached keyboards and mice are normally still included. The inner components of the PC are often located directly behind the monitor, and many are built similarly to laptops.

·         Nettop

A subtype of desktops, called nettops, was introduced by Intel in February 2008 to describe low-cost, lean-function, desktop computers. A similar subtype of laptops (or notebooks) is the netbooks. These feature the new Intel Atom processor which specially enables them to consume less power and to be built into small enclosures.

·         Laptop

A laptop computer or simply laptop, also called a notebook computer or sometimes a notebook, is a small personal computer designed for portability. Usually all of the interface hardware needed to operate the laptop, such as USB ports (previously parallel and serial ports), graphics card, sound channel, etc., are built in to a single unit. Laptops contain high capacity batteries that can power the device for extensive periods of time, enhancing portability. Once the battery charge is depleted, it will have to be recharged through a power outlet. In the interest of saving power, weight and space, they usually share RAM with the video channel, slowing their performance compared to an equivalent desktop machine.
One main drawback of the laptop is sometimes, due to the size and configuration of components, relatively little can be done to upgrade the overall computer from its original design. Internal upgrades are either not manufacturer recommended, can damage the laptop if done with poor care or knowledge, or in some cases impossible, making the desktop PC more modular. Some internal upgrades, such as memory and hard disks upgrades are often easy, a display or keyboard upgrade is usually impossible. The laptop has the same access as the desktop to the wide variety of devices, such as external displays, mice, cameras, storage devices and keyboards, which may be attached externally through USB ports and other less common ports such as external video.
A subtype of notebooks, called subnotebooks, are computers with most of the features of a standard laptop computer but smaller. They are larger than hand-held computers, and usually run full versions of desktop/laptop operating systems. Ultra-Mobile PCs (UMPC) are usually considered subnotebooks, or more specifically, subnotebook Tablet PCs. Netbooks are sometimes considered in this category, though they are sometimes separated in a category of their own.
Desktop replacements, meanwhile, are large laptops meant to replace a desktop computer while keeping the mobility of a laptop. Entertainment laptops emphasize large, HDTV-resolution screens and video processing capabilities.

·         Netbook

Netbooks (also called mini notebooks or subnotebooks) are a rapidly evolving category of small, light and inexpensive laptop computers suited for general computing and accessing web-based applications; they are often marketed as "companion devices," that is, to augment a user's other computer access. Walt Mossberg called them a "relatively new category of small, light, minimalist and cheap laptops." By August 2009, CNET called netbooks "nothing more than smaller, cheaper notebooks."
At their inception in late 2007 — as smaller notebooks optimized for low weight and low cost — netbooks omitted key features (e.g., the optical drive), featured smaller screens and keyboards, and offered reduced specification and computing power. Over the course of their evolution, netbooks have ranged in size from below 5" to over 13", and from ~1 kg (2-3 pounds). Often significantly less expensive than other laptops, by mid-2009, netbooks had been offered to users "free of charge", with an extended service contract purchase.
In the short period since their appearance, netbooks have grown in size and features, now converging with new smaller, lighter notebooks. By mid 2009, CNET noted "the specs are so similar that the average shopper would likely be confused as to why one is better than the other," noting "the only conclusion is that there really is no distinction between the devices."

·         Tablet PC

A tablet PC is a notebook or slate-shaped mobile computer, first introduced by Pen computing in the early 90s with their PenGo Tablet Computer and popularized by Microsoft. Its touchscreen or graphics tablet/screen hybrid technology allows the user to operate the computer with a stylus or digital pen, or a fingertip, instead of a keyboard or mouse. The form factor offers a more mobile way to interact with a computer. Tablet PCs are often used where normal notebooks are impractical or unwieldy, or do not provide the needed functionality.
As technology and functionality continue to progress, prototype tablet PCs will continue to emerge. The Microsoft Courier, a personal business device, has two 7" monitors that support multi-touch gestures, Wi-Fi capabilities and has a built-in camera. The device looks to be a replacement to traditional planners while offering what most digital planners cannot, two pages and large writing spaces.

·         Ultra-Mobile PC

The ultra-mobile PC (UMPC) is a specification for a small form factor of tablet PCs. It was developed as a joint development exercise by Microsoft, Intel, and Samsung, among others. Current UMPCs typically feature the Windows XP, Windows Vista, Windows 7, or Linux operating system and low-voltage Intel Atom or VIA C7-M processors.

·         Home theater PC


A home theater PC (HTPC) is a convergence device that combines the functions of a personal computer and a digital video recorder. It is connected to a television or a television-sized computer display and is often used as a digital photo, music, video player, TV receiver and digital video recorder. Home theater PCs are also referred to as media center systems or media servers. The general goal in a HTPC is usually to combine many or all components of a home theater setup into one box. They can be purchased pre-configured with the required hardware and software needed to add television programming to the PC, or can be cobbled together out of discrete components as is commonly done with MythTV, Windows Media Center, GB-PVR, SageTV, Famulent or LinuxMCE.

·         Pocket PC

A pocket PC is a hardware specification for a handheld-sized computer (personal digital assistant) that runs the Microsoft Windows Mobile operating system. It may have the capability to run an alternative operating system like NetBSD or Linux. It has many of the capabilities of modern desktop PCs.
Currently there are tens of thousands of applications for handhelds adhering to the Microsoft Pocket PC specification, many of which are freeware. Some of these devices also include mobile phone features. Microsoft compliant Pocket PCs can also be used with many other add-ons like GPS receivers, barcode readers, RFID readers, and cameras. In 2007, with the release of Windows Mobile 6, Microsoft dropped the name Pocket PC in favor of a new naming scheme. Devices without an integrated phone are called Windows Mobile Classic instead of Pocket PC. Devices with an integrated phone and a touch screen are called Windows Mobile Professional.
Work station computers
A workstation is a high-end microcomputer designed for technical or scientific applications. Intended primarily to be used by one person at a time, they are commonly connected to a local area network and run multi-user operating systems. The term workstation has also been used to refer to a mainframe computer terminal or a PC connected to a network.
Historically, workstations had offered higher performance than personal computers, especially with respect to CPU and graphics, memory capacity and multitasking ability. They are optimized for the visualization and manipulation of different types of complex data such as 3D mechanical design, engineering simulation (e.g. computational fluid dynamics), animation and rendering of images, and mathematical plots. Consoles consist of a high resolution display, a keyboard and a mouse at a minimum, but also offer multiple displays, graphics tablets, 3D mice (devices for manipulating and navigating 3D objects and scenes), etc. Workstations are the first segment of the computer market to present advanced accessories and collaboration tools.


PIYUSH THAKUR (CR)
POOJA SUTAR      (ACR)

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